

I understand the reasoning behind this, but I also feel that it's unnecessarily holding the franchise back because of some arbitrary rule. It boils down to this: plants don't fight plants, and zombies don't fight zombies. Unfortunately, the game's live content producer, Shaun Laker, said that the franchise could not go in that direction due to underlying restrictions with how the brand's core gameplay works. Zombies: Battle for Neighborville would have been better suited as one - or at least had a battle royale mode of its own thrown in. Regardless, they aren't my type of game, and yet I feel as if Plants vs. None of the popular games have ever interested me, though Apex Legends came close. I'll be one of the first to admit I don't like battle royale as a genre. If you've played Garden Warfare 2 already, I don't see any meaningful reason to pick this one up.īattle for Neighborville would have been better suited as a battle royale. Zombies feels like it needed something to shake up the series, and Battle for Neighborville just doesn't do it enough.

Sometimes the best part about a sequel is that it's more of the same, as was the case with Borderlands 3.

:max_bytes(150000):strip_icc()/PlantsVsZombiesBFN-06-d9e06f9491ca46b19bb979277f43a9f6.jpg)
Sequels don't necessarily need to mix up the formula and innovate in new and exciting ways. You're either killing the enemy team or defending the payload. I really couldn't tell you one is better than the other or that I have a favorite because they're so similar. Between Battle Arena, Turf Takeover, Team Vanquish, and Garden & Graveyard Ops, there's enough there that it has variety, but the gameplay in each feels shallow. The handful of multiplayer modes it has offer fleeting enjoyment.
